Whack-a-Mole
Streamdrop duration: 1 minute
Gameplay duration: 20+ seconds
Maximum Gems: 750
Minimum Gems: 0
Introduction
Our very first experience designed by the Stream team is a whack-a-mole game that has a fixed duration. The goal for fans is to catch as many moles as they can by clicking on the buttons that lights up.
Each participant will only get 1 try per streamdrop and will obtain a score out of 10 at the end of the experience
As long as you have achieved a score of 5/10 (50%), you will be eligible for base gems distributed by the Stream team. However, if your score places you in the top 100 out of all participants, you will stand a chance to earn Bonus gems.
How long does the experience last?
For the first experience that we are rolling out, each streamdrop will last for a minute whereas the actual gameplay should take around 20 seconds to complete. Creators are also subjected to a cooldown interval of 5 minutes per streamdrop.
What happens if there are more than 100 participants with 100% score?
In these scenario there will be a raffle out of all the top participants with the same score and 100 lucky users will be awarded the bonus gems while the rest will still be awarded base gems given out by Stream.
Can I join a streamdrop twice?
No, every fan will only be given 1 attempt per streamdrop. If you happen to leave the streamdrop half way, we will take your latest score as your final score for the streamdrop and calculate rewards based on that.
What happens if I join a streamdrop late?
If you join a streamdrop that has only 10 seconds left, you will only be able to participate in the experience for the 10 seconds. This means that you will most likely be unable to attain the full score as you are considered late for that streamdrop. You can still attempt to score the minimum 50% for base gems or stay tune to the creator's stream for the next streamdrop.
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